Three doors. A gun or a bag of gold. One second to tell which.

A western shooting gallery for PC. Coming to Steam in 2027.

Watch the trailerSteam page opening soon

The trailer

A door opens. Decide.

You took the job nobody keeps: banker in Dry Gulch, where bandits call daily and the last three bankers did not last the week.

Three doors face you. Behind any of them stands a man going for his gun – or a customer holding out a pouch of gold. Shoot the first before he finishes his draw. Never shoot the second. You have about a second to tell them apart, and it gets shorter.

Spend what you earn. You will need it.

Every bandit has a bounty, and after every level the shop is open.

  • Five guns, from the honest six-shooter to a hand-cranked machine gun – each takes its own cartridges.
  • Cartridges are counted, and bought by the box.
  • Vests, plate and iron hats that show on your portrait, along with the hits.
  • Flash-bangs for the moment all three doors open at once.

Four shops, four shopkeepers, and every one of them has something to say about you.

Sixteen levels. Four banks. One of them is in hell.

  • Dry Gulch – a frontier bank, a tired sheriff, and advice you will not take.
  • Prosperity – better pay, older whisky, and a branch manager who has noticed something odd about the robbers’ money.
  • San Lorenzo – the head office, where the president would very much like you to stop surviving.
  • The Bank of the Pit – where everyone you shot on the way comes back to make a withdrawal.

Every place ends with a night shift, and every night brings someone who looks harmless.

What is in the box

Screenshots

West Bank Reloaded: dry gulch gun or gold West Bank Reloaded: gunsmith shop West Bank Reloaded: san lorenzo West Bank Reloaded: night shift grandma West Bank Reloaded: the sheriff West Bank Reloaded: prosperity night flower girl West Bank Reloaded: thistlewood and son West Bank Reloaded: pit doors West Bank Reloaded: pit the teller West Bank Reloaded: pit quartermaster

How this game was made

West Bank Reloaded was built by one person. Its paintings, character animation and voices were generated with AI tools and then selected, cut, composited and directed by hand, one clip at a time; the code and script were written with an AI assistant. The game’s music, sound effects and fonts are not AI. The store page will say all of this too.

If that is not for you, we understand. The demo will be free, so judge it by how it plays.

Steam page opening soon